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Oct 16, 2020 · I'm trying to port my game engine using Emscripten: https://github.com/ryanpcmcquen/basque The command I am using is: emcc -s USE_SDL=2 -s ...
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Dec 27, 2015 · Hi, has there been an attempt to port SDL_mixer 2? It seams like SDL_mixer 1.2 is embedded but does rely one the browser to do the decoding ...
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Oct 20, 2022 · Hello. I am attempting to compile a open source game that uses SDL2, but whenever it attempts to compile the required SDL2_mixer library it ...
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Jan 17, 2019 · Hi, When i use "-s USE_SDL_MIXER=2", i got compilation errors using emscripten version 1.38.24: emscripten:INFO: generating port: ...
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Feb 17, 2022 · This repository has been archived by the owner on Feb 17, 2022. It is now read-only. emscripten-ports / SDL2 Public archive.
Missing: wasistmtb. SDL2_mixer/
Apr 29, 2018 · I'm having a problem building a custom SDL_mixer 1.2 build. I've back-ported some patches from a custom SDL2_mixer to support OggOpus music ...
Missing: wasistmtb. ports/
Jan 4, 2024 · I've worked out the solution, which is that the following build flags need to be passed during the executable's linking phase so that the ...
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Apr 25, 2019 · I don't know if it ever worked, i've use emscripten the first time two weeks ago to port my game. I ifdef'ed the sdl mixer parts, (which ...
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